Running Crowd

Running Crowd
Running Crowd

The application uses OpenGL 3.2 to render a simulation of a running crowd. Humans are built from simple blocks without textures. It was created for an exercise at my university, so it’s a simple implementation, just to learn how OpenGL works.

Features:

  • three camera modes (press V to switch)
  • switching between humans (press C)

Compilation

Unzip lib.zip first. To launch the application copy Shaders and glew32.dll from RunningCrowd to the directory with RunningCrowd.exe.